v0.2 Changelog
Slime Climb » Devlog
New version implementing small changes to address feedback from the jam:
- Removed fall speed limit after hitting a wall
- Added slowed time when dragging (if able to jump), to better line up trajectory
- Added levels and changed level generation algorithm to be easier at the start and harder as the player gets higher up
- Reduced the size of the player and obstacles
- Changed the camera to be offset upwards, giving the player a larger view of coming obstacles
- Menu music and level music fixed to play in their respective game states
Files
Slime Climb v0.2.zip 23 MB
Nov 11, 2020
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Slime Climb
Infinitely climb as a little jelly guy!
Status | Prototype |
Author | wbschultz |
Tags | Casual, High Score, infinite-runner, Physics |
More posts
- Voyager Jam PostmortemOct 06, 2020