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Slime Climb
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Devlog
v0.2 Changelog
November 11, 2020
by
wbschultz
#bugfixes, #update
New version implementing small changes to address feedback from the jam: Removed fall speed limit after hitting a wall Added slowed time when dragging (if able to jump), to better line up trajectory A...
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Voyager Jam Postmortem
October 06, 2020
by
wbschultz
#post-mortem, #jam
Slime Climb is a casual little infinite climber game developed for the Sacramento Dev Collective's Voyager Jam . The game was designed with mobile in mind so I could use this as a starting point to b...
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