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Slime Climb

Slime Climb

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Devlog

  • v0.2 Changelog
    November 11, 2020 by wbschultz#bugfixes, #update
    New version implementing small changes to address feedback from the jam: Removed fall speed limit after hitting a wall Added slowed time when dragging (if able to jump), to better line up trajectory A... Continue reading
  • Voyager Jam Postmortem
    October 06, 2020 by wbschultz#post-mortem, #jam
    Slime Climb is a casual little infinite climber game developed for the Sacramento Dev Collective's Voyager Jam . The game was designed with mobile in mind so I could use this as a starting point to b... Continue reading
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